Should we get hype over CG trailers? Do we even still need CG cinematics in games? We talk Rocket League, Fallout Shelter, Peggle Blast, Magic the Gathering, Hearthstone, Ark Survival Evolved and Payday 2.
How much art does a game studio typically out source? What makes a game world feel alive? This week we're talking, The Witcher 3, Bethesda Games and Payday 2.